I understand.

About my other question then, there is currently no workaround to test
collision between two polytopes? I tried
polytope.contains(polytope2.getReferenceVertexList()) but it doesn't seems
to work either (always returning false). Any other ideas?

On Thu, Dec 4, 2008 at 7:05 AM, Robert Osfield <[EMAIL PROTECTED]>wrote:

> Hi Jefferson,
>
> Like Gordon says, if you need the function then the thing to do is
> implement it and submit it.  I'm not hear to take end users feature
> requests and then go a implement them for free.  I have bucket load of
> work to do, working well over my forty hour week every week, with many
> of these hours doing project maintenance and support work without
> financial return, the simply is no scope for doing extra stuff just
> out of kind heartedness - I do strangely enough have a life outside
> the OSG.
>
> Robert.
>
> On Wed, Dec 3, 2008 at 8:10 PM, Jefferson Pinheiro
> <[EMAIL PROTECTED]> wrote:
> > Hello Robert,
> >
> > Can you please implement a function, in class Polytope, that checks if
> the
> > current polytope intersects another polytope? Or is there another way to
> do
> > that, and I'm not seeing?
> >
> > Thanks,
> > --
> > Jefferson Pinheiro
> >
> > _______________________________________________
> > osg-users mailing list
> > [email protected]
> >
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
> >
> >
> _______________________________________________
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>



-- 
Jefferson Pinheiro
(51) 9192 3535
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