I understand. About my other question then, there is currently no workaround to test collision between two polytopes? I tried polytope.contains(polytope2.getReferenceVertexList()) but it doesn't seems to work either (always returning false). Any other ideas?
On Thu, Dec 4, 2008 at 7:05 AM, Robert Osfield <[EMAIL PROTECTED]>wrote: > Hi Jefferson, > > Like Gordon says, if you need the function then the thing to do is > implement it and submit it. I'm not hear to take end users feature > requests and then go a implement them for free. I have bucket load of > work to do, working well over my forty hour week every week, with many > of these hours doing project maintenance and support work without > financial return, the simply is no scope for doing extra stuff just > out of kind heartedness - I do strangely enough have a life outside > the OSG. > > Robert. > > On Wed, Dec 3, 2008 at 8:10 PM, Jefferson Pinheiro > <[EMAIL PROTECTED]> wrote: > > Hello Robert, > > > > Can you please implement a function, in class Polytope, that checks if > the > > current polytope intersects another polytope? Or is there another way to > do > > that, and I'm not seeing? > > > > Thanks, > > -- > > Jefferson Pinheiro > > > > _______________________________________________ > > osg-users mailing list > > [email protected] > > > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > > > > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > -- Jefferson Pinheiro (51) 9192 3535
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