Hi All, >>You forgot to mention Expat, it's light and easy to use, personnaly it's my favorite XML parser. Actually I didn't forget expat' I used a bit and don't like very as much as you :)
>>The first thing you probably need to do is to decide if you want a validating parser or not. No I don't need validation for xml format. I only save and read required data and a bit much of them. >>I use libxml2 , i dont use c++ stuff on top of xml. I use only std::map<std::string, std::string> for node properties and xpath to find nodes in xml tree. That is another good operation. It may helps. >>I use libxml2 in Present3D and it works nicely and it really straight forward to use. Himmm, I forgot Present3D :) I used and loved it very much. It's good starting point. Robert can I ask another question' if you need xml library to use in OSG releases in the future do you prefer libxml2 again? Thanks folks. 2008/12/4 Farrier, John E CTR USAF AFMC ASC/XRA <[EMAIL PROTECTED]> > I have used Xerces-C and found it to work very well, but be quite bulky (as > it is a "validating" XML parser). I ended up going with another open source > project (ezxml) because it was much smaller, though didn't offer any XML > validation. The first thing you probably need to do is to decide if you > want a validating parser or not. That will help guide your decision. > > - John > > -----Original Message----- > From: Ümit Uzun [mailto:[EMAIL PROTECTED] > Sent: Thursday, December 04, 2008 10:20 AM > To: OpenSceneGraph Users > Subject: [osg-users] xerces C++, cmarkup, libxml2 or which xml parser ? > > Hi All, > > I need a xml parser library which should be powerful and easier for now and > future usability. I have searched mail list and found following libraries; > > 1 - http://xmlsoft.org/ LIBXML2 > 2 - http://www.firstobject.com/ CMARKUP > 3 - http://xerces.apache.org/xerces-c/index.html XERCES C++ > > I am waiting advices who had experience any of these or another library? > > Best Regards. > > -- > Ümit Uzun > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > -- Ümit Uzun
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