*Error *:
1>Z:\OSG_current_svn\sources\src\Xcode\OpenSceneGraph\config\OpenThreads/Config(4)
: fatal error C1083: Impossible d'ouvrir le fichier include :
'AvailabilityMacros.h' : No suche file or directory
*
File
*Z:\OSG_current_svn\sources\src\Xcode\OpenSceneGraph\config\OpenThreads/Config(4)
*contains *:
#ifndef _OPENTHREADS_CONFIG
#define _OPENTHREADS_CONFIG
#include <AvailabilityMacros.h>
#if defined(MAC_OS_X_VERSION_10_5)
#if MAC_OS_X_VERSION_MIN_REQUIRED >= MAC_OS_X_VERSION_10_5
#define _OPENTHREADS_ATOMIC_USE_BSD_ATOMIC
#endif
#endif
/* #undef _OPENTHREADS_ATOMIC_USE_GCC_BUILTINS */
/* #undef _OPENTHREADS_ATOMIC_USE_MIPOSPRO_BUILTINS */
/* #undef _OPENTHREADS_ATOMIC_USE_SUN */
/* #undef _OPENTHREADS_ATOMIC_USE_WIN32_INTERLOCKED */
/* #undef _OPENTHREADS_ATOMIC_USE_MUTEX */
#endif
If I remove the #include <AvailabilityMacros.h> ... no error, but a lot of
warning on osg sources ... I stop compilation after 8000 warnings.
Not sure to understand you with Cmake.
If I remove the Cmakecache.txt, I need to configure from zero again, and the
result would the same as previously...
Vincent.
2008/12/10 Robert Osfield <[EMAIL PROTECTED]>
> Hi Vincent,
>
> I'm not familiar with the AvailabilityMacros.h dependency. Could you
> post the file that is trying to include it.
>
> One thing you could try would be to remove the CMakeCache.txt and then
> re-run ./configure to see if force a query of available facilties
> might prod it in the right direction.
>
> A couple of days back I was compiling the OSG svn on a Mac, albeit via
> remote login and didn't have any problems with the cmake based build.
>
> Robert.
>
> On Wed, Dec 10, 2008 at 12:28 PM, Vincent Bourdier
> <[EMAIL PROTECTED]> wrote:
> > I just use Cmake to compile OSG : it was good, no errors.
> >
> > After that, I set my project including :
> > Z:\OSG_current_svn\sources\src\include
> > Z:\OSG_current_svn\sources\src\Xcode\OpenSceneGraph\config
> > in the include directories...
> >
> > and AvailabilityMacros.h, included from
> > \sources\src\Xcode\OpenSceneGraph\config\OpenThreads/Config, is not
> found.
> >
> > Vincent.
> >
> > 2008/12/10 Robert Osfield <[EMAIL PROTECTED]>
> >>
> >> Hi Vincent,
> >>
> >> How are you going about configuring your project? Are you trying to
> >> use the deprecated XCode projects or generating Xcode projects from
> >> cmake?
> >>
> >> Robert.
> >>
> >> On Wed, Dec 10, 2008 at 12:10 PM, Vincent Bourdier
> >> <[EMAIL PROTECTED]> wrote:
> >> >
> >> > no pb during compilation ... but when I configure my project...
> >> >
> >> > in ...\sources\src\Xcode\OpenSceneGraph\config\OpenThreads/Config(4) :
> >> > AvailabilityMacros.h not found ... I didn't found it in OSG..
> >> >
> >> > hmm.... where is it ?
> >> >
> >> > thanks,
> >> > Vincent.
> >> >
> >> >
> >> > 2008/12/10 Vincent Bourdier <[EMAIL PROTECTED]>
> >> >>
> >> >> Thanks,
> >> >>
> >> >> I already have dev release compilated, but when a submission i done,
> i
> >> >> want to test it, maybe someone can solve/have solved bug I am looking
> >> >> at...
> >> >>
> >> >> Thanks Robert.
> >> >>
> >> >> Vincent.
> >> >>
> >> >> 2008/12/10 Robert Osfield <[EMAIL PROTECTED]>
> >> >>>
> >> >>> HI Vincent,
> >> >>>
> >> >>> Dev releases are static tags that don't get patched, once they are
> >> >>> made they never changed, so you would only need to compile once.
> >> >>>
> >> >>> The trunk is where all the new submissions get merged, then once
> ever
> >> >>> week or two a dev release comes out. So if you want all the
> absolute
> >> >>> latest day by day changes then trunk is where you want to be, but..
> >> >>> with it comes a risk of build breaks. Build breaks do tend to get
> >> >>> fixed pretty quickly though, but you might need to become active in
> >> >>> helping fix them :-)
> >> >>>
> >> >>> Robert.
> >> >>>
> >> >>> On Wed, Dec 10, 2008 at 10:37 AM, Vincent Bourdier
> >> >>> <[EMAIL PROTECTED]> wrote:
> >> >>> > Hi,
> >> >>> >
> >> >>> > I want to have the lastest source code, to benefit of submissions.
> >> >>> >
> >> >>> > My goal is just to update my src osg OSG each day and recompile on
> >> >>> > my
> >> >>> > computer...
> >> >>> >
> >> >>> > is http://www.openscenegraph.org/svn/osg/OpenSceneGraph/trunk the
> >> >>> > good
> >> >>> > SVN
> >> >>> > adress to checkout ?
> >> >>> >
> >> >>> > or
> >> >>> >
> >> >>> >
> >> >>> >
> http://www.openscenegraph.org/svn/osg/OpenSceneGraph/tags/OpenSceneGraph-2.7.6
> >> >>> > ?
> >> >>> >
> >> >>> > thanks,
> >> >>> >
> >> >>> > Vincent.
> >> >>> >
> >> >>> > _______________________________________________
> >> >>> > osg-users mailing list
> >> >>> > [email protected]
> >> >>> >
> >> >>> >
> >> >>> >
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
> >> >>> >
> >> >>> >
> >> >>> _______________________________________________
> >> >>> osg-users mailing list
> >> >>> [email protected]
> >> >>>
> >> >>>
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
> >> >>
> >> >
> >> >
> >> > _______________________________________________
> >> > osg-users mailing list
> >> > [email protected]
> >> >
> >> >
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
> >> >
> >> >
> >> _______________________________________________
> >> osg-users mailing list
> >> [email protected]
> >>
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
> >
> >
> > _______________________________________________
> > osg-users mailing list
> > [email protected]
> >
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
> >
> >
> _______________________________________________
> osg-users mailing list
> [email protected]
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>
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