I'm working on a driving project on OSG, and now I am making it rain. I added a precipitation effect for that. My scale is 1 unit = 1 cm.
*First question:* When my car runs just a bit (say, 5 km/h), the rain comes at my face as though I was running at 200 km/h. And if I run faster than 20 km/h or so, the rain bacomes glitchy (looks like it's snowing, too). How do I change the speed at which the rain comes? *Second question* It also rains inside my car. I tried adding a node mask for that, but it didn't seem to work. Is it possible not to make it rain inside the cars (which are on a separete osg::Group)? Thanks, -- Jefferson Pinheiro
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