Jumping into the thread, Robert Osfield a écrit : >> Second question >> It also rains inside my car. I tried adding a node mask for that, but it >> didn't seem to work. Is it possible not to make it rain inside the cars >> (which are on a separete osg::Group)? >> > > PrecipitationEffect doesn't have an support itself for constraining > the effect to appear inside/outside specified geometries. > > The best thing you could do would be to either try using the stencil > buffer to prevent the fragments of the effect being rendered where you > don't want them. >
The same problem affect FlightGear too : it rains into the cockpit. Would it be possible to kill a particle when it comes under a certain distance from the viewer ? If you want to see this funny effect in action, watch this video http://www.vimeo.com/2511328 ( move forward to 5:00 ) -Fred -- Frédéric Bouvier http://my.fotolia.com/frfoto/ Photo gallery http://fgsd.sourceforge.net/ FlightGear Scenery Designer _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

