Hi all,
   Recently I've found a quite strange problem in osg 2.6.1. 
   My application needs to load/add some ive files(contains some pagedlod 
nodes) to the scene root after the the viewer is ran. In order to make pagedlod 
available, I get the database pager in osgViewer::viewer and use the method 
registryPagedLOD. This does work in osg 2.4 and I can see the memory go down 
after the viewer looked at places without any nodes;
   However, when I changed my application to osg 2.6.1(for my app often go 
crash in 2.4 and is somewhat slow), it does go faster(fps), and no crash at 
all, but the database pager start to behave very strange:
when I move in the scene for awhile, the memory will not go down at all when I 
looked at places without nodes. What's more, when I go back to the places with 
nodes, there turn to be nothing on screen!
   Has here anybody met the same problem? any suggestions? 
                    Regards,
                    Simbaforrest

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