Hi Simba,

I'm afraid I can't really follow your email well enough to know what
might be up.

What I can say is that there has been a number of improvements to the
DatabasePager since 2.6.1 that allow you to manage memory usage much
better.  To enable this you have use the appropriate settings, but
before 2.8 my plan is to make these the default.  Search through the
last few months archives in the topic of DatabasePager to see what
changes I've made.

Robert.

On Sun, Dec 14, 2008 at 4:52 PM, Simba <[email protected]> wrote:
> Hi all,
>    Recently I've found a quite strange problem in osg 2.6.1.
>    My application needs to load/add some ive files(contains some pagedlod
> nodes) to the scene root after the the viewer is ran. In order to make
> pagedlod available, I get the database pager in osgViewer::viewer and use
> the method registryPagedLOD. This does work in osg 2.4 and I can see the
> memory go down after the viewer looked at places without any nodes;
>    However, when I changed my application to osg 2.6.1(for my app often go
> crash in 2.4 and is somewhat slow), it does go faster(fps), and no crash at
> all, but the database pager start to behave very strange:
> when I move in the scene for awhile, the memory will not go down at all when
> I looked at places without nodes. What's more, when I go back to the places
> with nodes, there turn to be nothing on screen!
>    Has here anybody met the same problem? any suggestions?
>                     Regards,
>                     Simbaforrest
>
>
>
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