Hi Fred, On Mon, Dec 15, 2008 at 1:58 PM, Fred <[email protected]> wrote: >> Bascially the problem isn't on the OSG side, all I can do is clean up the >> OSG for >> redundant includes, you'll need to fix the real problem at your end. > > Thanks Robert. > I've copied this to someone more familiar with Delta3D.
FYI, where possible I've removed places where stdlib.h and string.h were included from OSG headers, I could do this for some headers as the headers themselves were using functions from these headers. This clean up in svn trunk and the 2.7.7 dev release, and will of course be part of up coming stable 2.8 release. Robert. _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

