> I've just looked at include/osgDB/FieldReader in svn/trunk and it
> doesn't use strcasecmp, it does include string.h so perhaps this is
> which is introducing the conflict.   The OSG code is perfectly legal
> so I can only guess that something else is happening in
> Cal3D/osgCal/Delta3D code to introduce the conflict.

> In the case of include/sgDB/FieldReader it doesn't actually need to
> include string.h so I've removed it.   But chances are that you'll
> just come across another file that just happens to include string.h
> which then causes problems like the one you are seeing.

I though so too but for some reason this appeared to be the only such case.

> Bascially the problem isn't on the OSG side, all I can do is clean up the OSG 
> for
> redundant includes, you'll need to fix the real problem at your end.

Thanks Robert.
I've copied this to someone more familiar with Delta3D.
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