> I've just looked at include/osgDB/FieldReader in svn/trunk and it > doesn't use strcasecmp, it does include string.h so perhaps this is > which is introducing the conflict. The OSG code is perfectly legal > so I can only guess that something else is happening in > Cal3D/osgCal/Delta3D code to introduce the conflict.
> In the case of include/sgDB/FieldReader it doesn't actually need to > include string.h so I've removed it. But chances are that you'll > just come across another file that just happens to include string.h > which then causes problems like the one you are seeing. I though so too but for some reason this appeared to be the only such case. > Bascially the problem isn't on the OSG side, all I can do is clean up the OSG > for > redundant includes, you'll need to fix the real problem at your end. Thanks Robert. I've copied this to someone more familiar with Delta3D. _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

