Hi Art,
'cstring' header file should be included in
'src/osgPlugins/osgPPU/Base.cpp',
since 'strcmp()' function is not visible to g++ under Linux without this
include statement.
Best Regards and Happy New Year,
Oleg
Am Freitag 19 Dezember 2008 16:12:02 schrieb Art Tevs:
> Hi folks,
>
> I have implemented a very simple (yeah it is just a real big faken) SSAO
> example with osgPPU. The example is build in the same way as Adrian's osgFX
> effect and is described here: http://mikepan.homeip.net/ssaowcn The current
> one computes the AO-term in multisampling way (hence in higher resolution
> then the screen resolution is). hence less artifacts are visible.
>
> The current speed is 200FPS, however this value isn't really correct. The
> computation is indeed very simple and require only few operations. So I
> suppose I could be able to find the bug making it "so slow" (I am sure
> there is one, because the DepthOfField-example runs much faster but need
> more operations).
>
> As Adrian said. the next step is to implement more complex and realistic
> algorithms than this one.
>
> Just check out osgPPU from the svn and try the given example out (don't
> forget to setup OSG_FILE_PATH to the trunk/ directory ;)
>
> Best regards,
> Art
>
>
>
>
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