Hi All, I believe there was thousand of company which earn much of money without giving any license payment by using OSG. But I can't able to understand why they don't wanna paypal this valuable libraries too. I think this is only big selfish behave. Please be much sensitive about growing OSG family.
Best wishes. 2009/1/12 Sukender <[email protected]> > Yep... Now at least we have numbers on your thoughs! :) > > Sukender > PVLE - Lightweight cross-platform game engine - > http://pvle.sourceforge.net/ > > > Le Mon, 12 Jan 2009 12:25:02 +0100, Robert Osfield < > [email protected]> a écrit: > > > Hi Sukender, > > > > Thanks for putting together the poll. The amount of donation doesn't > > surprise me, and my guess is that it probably similar to the scale of > > donations that other open source projects of a similar nature to ours > > bring (looking at their public notifications of donations). I think > > this is related to the limits of this type of revenue stream, 1000 USD > > doesn't even cover the salary of a engineer for a week in the US or > > western Europe. > > > > However, it's not the only revenue stream, consultancy, training, and > > bespoke development work on top of the OSG currently pays for a > > several engineers that work full-time on OSG related tasks. This is > > just for engineers I know, I do see other vis-sim companies on the net > > that advertise OSG related consultancy/dev services and I'm not even > > familiar with them so I don't know how wide this little market might > > be, but there is certainly several hundred thousand dollars per year > > in this micro sector. Quite of bit of this commissioned work becomes > > open source, and does the revenue also enables some of us to commit > > quite of bit of free time in to general unpaid open source tasks. > > > > Personally I prefer the paid for service model as I know it works over > > donations, as I know it works, and it doesn't rely on benevolence - > > there are good economic reasons that organisations pay for these > > services. There is actually quite a bit of good will in the contracts > > I do, but one can't sell this to a manager who has to sign the cheque, > > one has to have concrete return for the money put in. > > > > This is something that I see in open source contributions as well - > > one can justify making code contributions on purely selfish grounds - > > it helps you get your job done if your contributions are maintained, > > debugged and extended by others, and since sharing costs you very > > little there is a net gain to you the contributor. However, just > > because you can justify your contributions on self-centered grounds > > doesn't mean the actual process is self-centered, rather it promotes > > good-will in others and the feeling of good-will in oneself, people > > enjoy giving, it's a positive cycle. Being able to justify > > collaboration and sharing of selfish grounds is the bed-rock of open > > source development, it's the fallback position that enables you to > > caltivate a wide community over a long period. Whereas basing > > something entirely on benevolence is more fragile and less > > encompassing. > > > > Robert. > > > > On Mon, Jan 12, 2009 at 10:06 AM, Sukender <[email protected]> wrote: > >> Hi all, > >> > >> The poll "How much would you donate to OpenSceneGgraph if there was a > call for donations?" has ended. > >> > http://spreadsheets.google.com/viewform?key=pjqNRx7sg7XqtfbsKBomuKg&hl=en > >> I'll let the poll open a few days before deleting everything. > >> > >> The result is simply... hem... "far under expectations". > >> > >> Total answers: 16 > >> Donation expected once: 643 $USD > >> Donation expected yearly: 980 $USD > >> (Using currencies conversion rates on 2009-01-12) > >> > >> Collected comments: > >> > >> - What you should do is have a membership system... always have free > access (this is key to OSG success) but also have paid Academic/Professional > Member type system. Higher levels get to do things like vote on things, get > t-shirts, special email list, etc. If such a system existed I'd be happy to > pay $200 a year (and it would be tax deductable). > >> > >> - This should -never- be mandatory; that would only scare away > newcomers. I'm only considering donation because OSG could possibly > contribute to the success of my new company. > >> > >> - It would be nice to attach the donation to the selection of one from a > dynamic list of tasks, like my donation is for this task.... the tasks > could be ranked for amount of money collected. The insertion of a new task > could be subject to a minimum donation. > >> > >> - I feel I contribute directly to OSG with code and development, but I > would be willing to kick in some $$$ occasionally. > >> > >> - I love OpenSceneGraph and promise contributing everytime. > >> > >> > >> I'll post again if new answers are recorded before deletion. > >> > >> Cheers, > >> > >> Sukender > >> PVLE - Lightweight cross-platform game engine - > http://pvle.sourceforge.net/ > >> _______________________________________________ > >> osg-users mailing list > >> [email protected] > >> > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > >> > > _______________________________________________ > > osg-users mailing list > > [email protected] > > > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > -- Ümit Uzun
_______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

