Play around with the notify level for debug info. 
(from doc:)

export OSG_NOTIFY_LEVEL=

    * ALWAYS
    * FATAL
    * WARN
    * NOTICE
    * DEBUG_INFO
    * DEBUG_FP
    * DEBUG
    * INFO, will also enable validation of shader programs 
                                

On Tue, Jan 13, 2009 at 05:33:27PM +0200, selman duatepe wrote:
> Hi everyone,
> 
> I want to render *ive* model with textures by shaders. But, I can't pass the
> textures to fragment or vertex shader.
> 
> Any ideas?
> 
> Thanks.

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