Play around with the notify level for debug info. (from doc:) export OSG_NOTIFY_LEVEL=
* ALWAYS * FATAL * WARN * NOTICE * DEBUG_INFO * DEBUG_FP * DEBUG * INFO, will also enable validation of shader programs On Tue, Jan 13, 2009 at 05:33:27PM +0200, selman duatepe wrote: > Hi everyone, > > I want to render *ive* model with textures by shaders. But, I can't pass the > textures to fragment or vertex shader. > > Any ideas? > > Thanks. > _______________________________________________ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org