Play around with the notify level for debug info.
(from doc:)
export OSG_NOTIFY_LEVEL=
* ALWAYS
* FATAL
* WARN
* NOTICE
* DEBUG_INFO
* DEBUG_FP
* DEBUG
* INFO, will also enable validation of shader programs
On Tue, Jan 13, 2009 at 05:33:27PM +0200, selman duatepe wrote:
> Hi everyone,
>
> I want to render *ive* model with textures by shaders. But, I can't pass the
> textures to fragment or vertex shader.
>
> Any ideas?
>
> Thanks.
> _______________________________________________
> osg-users mailing list
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> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
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