Hi Robert,

as far as I can see, only GraphicsWindowCarbon makes use of it (vsync)

-Fred

----- "Robert Osfield" a écrit :

> HI Xam,
> 
> When setting up the GraphicsWindow you pass in a
> GraphicsContext::Traits object, this has a field vsync that defaults
> to true.
> 
> The other route would be to use putenv() in your app if you want to
> use env vars to control the driver.
> 
> Robert.
> 
> 
> On Tue, Jan 13, 2009 at 7:00 PM, Xam <maxim.serebren...@usma.edu>
> wrote:
> > Is there any way to disable VSYNC inside OSG?
> >
> > I need a way to enable and disable vsync on my program with out
> using the nvidia driver override or environmental variables. The
> Nvidia Driver settings for Vsync should be set to "Use the 3D
> application setting"
> > I seem to remember that i was able to do that in previous versions
> of OSG when i was still using producer, I remember getting fps in the
> hundreds, but now i only get what ever my screen refresh rate is.
> After the removal of producer, i lost the ability to have vsync
> control.
> >
> > Any help would be appreciated,
> >
> > MS
> >
> > ------------------
> > Read this topic online here:
> > http://osgforum.tevs.eu/viewtopic.php?p=4528#4528
> >
> >
> >
> >
> >
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> >
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> >
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