Hi Robert, as far as I can see, only GraphicsWindowCarbon makes use of it (vsync)
-Fred ----- "Robert Osfield" a écrit : > HI Xam, > > When setting up the GraphicsWindow you pass in a > GraphicsContext::Traits object, this has a field vsync that defaults > to true. > > The other route would be to use putenv() in your app if you want to > use env vars to control the driver. > > Robert. > > > On Tue, Jan 13, 2009 at 7:00 PM, Xam <maxim.serebren...@usma.edu> > wrote: > > Is there any way to disable VSYNC inside OSG? > > > > I need a way to enable and disable vsync on my program with out > using the nvidia driver override or environmental variables. The > Nvidia Driver settings for Vsync should be set to "Use the 3D > application setting" > > I seem to remember that i was able to do that in previous versions > of OSG when i was still using producer, I remember getting fps in the > hundreds, but now i only get what ever my screen refresh rate is. > After the removal of producer, i lost the ability to have vsync > control. > > > > Any help would be appreciated, > > > > MS > > > > ------------------ > > Read this topic online here: > > http://osgforum.tevs.eu/viewtopic.php?p=4528#4528 > > > > > > > > > > > > _______________________________________________ > > osg-users mailing list > > osg-users@lists.openscenegraph.org > > > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > > > _______________________________________________ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org