Malcom Poiter wrote:
Well I'm still stuck here.
My goal is to display the camera coordinates on screen using A HUD. I
Start with osgHUD example. everything went fine , the error occur when
I'm changing the text, after several frame it just crash.
I tried updating the osgText in the DrawableUpdateCallback, tried in
the --- while (!viewer.done()) ---- loop, and yet the same error.
Did you set DYNAMIC datavariance on the text drawable you're changing?
See e.g. the thread with subject "osgText crash", dated 8 oct 2008, for
what might be going on here...
Paul
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