Is there a proper time to make changes to an osgText object's text? I seem to be having a problem where if I update some text in an update callback function it causes a segfault when I'm running the viewer in multi-threaded mode, but not in single threaded mode. I'm guessing because the text object is modified while is it being used by the render thread. Is there something wrong with how I am doing it?
Thanks. Alex
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