Is there a proper time to make changes to an osgText object's text? I
seem to be having a problem where if I update some text in an update
callback function it causes a segfault when I'm running the viewer in
multi-threaded mode, but not in single threaded mode. I'm guessing
because the text object is modified while is it being used by the render
thread. Is there something wrong with how I am doing it?

 

Thanks.

 

Alex

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