I'm looking for advice on typical patterns when modeling something that has
attachments (which may in turn have other attachments). I first looked for a
node type that was a composition of Geode and Group but of course I didn't
find anything.

An example might help here. Say I want to model bicycle handlebars. Attached
to the handlebar are grips, a light, and a bell. Attached to the grips are
streamers.

So, the handlebars have geometry and has children (grips, light, and bell).
The light and bell have geometry, but no children. The grips though, have
geometry and a child (the streamers). The streamers have geometry only.

How could I model this? I thought about using a group node for any item that
has both a geometry and children, but that seems clumsy (see the attached
pic). I have a feeling that there is a simple solution that I'm just not
seeing here.

Cory

<<attachment: handlebars.png>>

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