I'm looking for advice on typical patterns when modeling something that has attachments (which may in turn have other attachments). I first looked for a node type that was a composition of Geode and Group but of course I didn't find anything.
An example might help here. Say I want to model bicycle handlebars. Attached to the handlebar are grips, a light, and a bell. Attached to the grips are streamers. So, the handlebars have geometry and has children (grips, light, and bell). The light and bell have geometry, but no children. The grips though, have geometry and a child (the streamers). The streamers have geometry only. How could I model this? I thought about using a group node for any item that has both a geometry and children, but that seems clumsy (see the attached pic). I have a feeling that there is a simple solution that I'm just not seeing here. Cory
<<attachment: handlebars.png>>
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