Hi J-S,

The bug is apparently triggered by a very specific set of conditions. Most 
common programming patterns will actually result in the compiler generating the 
correct code. If you search the thread, you'll find more detailed explanations 
as well as an example program. 

I do not expect many people to be affected by it. For all I know, it's been 
lurking around for years.

Tanguy


-----Original Message-----
From: osg-users-boun...@lists.openscenegraph.org 
[mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf Of Jean-Sébastien 
Guay
Sent: Wednesday 04 February 2009 15:21
To: OpenSceneGraph Users
Subject: Spam: Re: [osg-users] MSVC v9

Hi Tanguy,

I wonder, why have I not seen this problem with my OSG builds? Is it 
that the default optimization options are lower than what generates this 
bug? (sorry I've been speed-reading this thread and may have missed 
mention of this)

J-S
-- 
______________________________________________________
Jean-Sebastien Guay    jean-sebastien.g...@cm-labs.com
                                http://www.cm-labs.com/
                         http://whitestar02.webhop.org/
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