I’ve submitted the bug to Microsoft. Hopefully they will be able to further enlighten us on the issue.
Robert, do you thing the problem may be serious enough to possibly motivate a code change for all operators of Vec3f and co as a workaround? https://connect.microsoft.com/VisualStudio/feedback/ViewFeedback.aspx?FeedbackID=411031 Tanguy From: osg-users-boun...@lists.openscenegraph.org [mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf Of Guy Wallis Sent: Monday 02 February 2009 00:04 To: OpenSceneGraph Users Subject: Spam: Re: [osg-users] MSVC v9 Hi Tanguy, I tried your code on an SGI (IRIX 6.5.22) using the GNU C++ compiler (version 2.4.3) and level 3 optimisation. No errors using either form of the subtraction operator. Cheers, Guy
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