That's good to know that 181.22 will fix that.  I just hope that Quadro
will fall in line as well.  Thanks. 

Ryan H. Kawicki
The Boeing Company
Training Systems & Services
Software Engineer
Phone: (314) 777-1654

-----Original Message-----
From: Jeremy Moles [mailto:[email protected]] 
Sent: Thursday, February 05, 2009 12:50 PM
To: OpenSceneGraph Users
Subject: Re: [osg-users] NVidia Drivers Release 181.20

I don't know if this is pertinent information or not, but all of the
games I play regularly (Bioshock, Fallout 3, Steam games, WOW) all were
totally hosed on 181.20 with my GTX 280 card; graphical anomalies, weird
crashes, you name it. I upgraded to 181.22 and the problems went away...

On Thu, 2009-02-05 at 12:46 -0600, Kawicki, Ryan H wrote:
> I was curious to see if anyone else was seeing the same problems that 
> I am seeing with the latest GeForce and Quadro drivers.
> 
> With the Quadro drivers ( on a Quadro 3450 ), I am not seeing any 
> crashes, but I am seeing patches of the terrain either displaying a 
> black texture or not rendering sections to the frame buffer.  I even 
> saw what looks like a point or two rendering at infinity.
> 
> With the GeForce drivers ( on a GeForce 7600 GT ), I am seeing the 
> terrain render fine, but randomly the graphics driver will popup a 
> dialog indicating that the driver has performed an illegal operation 
> and has requested that the application be terminated.  There have been

> many reports related to driver instability for the GeForce cards 
> related to this driver, so I expect that Nvidia is in the process of 
> correcting this.
> 
> I've tested this on OSG 1.2 and OSG 2.6.  I am in the process of 
> building 2.8 to see if it happens there.
> 
> OS: Windows XP SP3
> OSG: 1.2 and 2.6
> Viewer: OSG Viewer
> Drivers: Quadro 181.20 and GeForce 181.20
> 
> I am sure that OSG is doing everything correctly while trying to 
> render the terrain, so I might poke my nose around there just to be
sure.
> OpenGL isn't reporting any errors either.  I would like to subbmit a 
> problem report to Nvidia related to this problem, but I would like to 
> capture some data on what might be the problem.  If you have any 
> suggestions, please let me know.  Thanks.
> 
>  <<181.20 Quadro Problems.JPG>>
> 
> Ryan H. Kawicki
> The Boeing Company
> Training Systems & Services
> Software Engineer
> _______________________________________________
> osg-users mailing list
> [email protected]
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.
> org

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