Another data point: I installed 180.48 and found that it completely hosed my
textures, especially when multi-texturing. I have not tried newer releases
yet.


Glenn Waldron : Pelican Mapping : http://pelicanmapping.com :
+1.703.652.4791


On Thu, Feb 5, 2009 at 1:46 PM, Kawicki, Ryan H
<ryan.h.kawi...@boeing.com>wrote:

> I was curious to see if anyone else was seeing the same problems that I
> am seeing with the latest GeForce and Quadro drivers.
>
> With the Quadro drivers ( on a Quadro 3450 ), I am not seeing any
> crashes, but I am seeing patches of the terrain either displaying a
> black texture or not rendering sections to the frame buffer.  I even saw
> what looks like a point or two rendering at infinity.
>
> With the GeForce drivers ( on a GeForce 7600 GT ), I am seeing the
> terrain render fine, but randomly the graphics driver will popup a
> dialog indicating that the driver has performed an illegal operation and
> has requested that the application be terminated.  There have been many
> reports related to driver instability for the GeForce cards related to
> this driver, so I expect that Nvidia is in the process of correcting
> this.
>
> I've tested this on OSG 1.2 and OSG 2.6.  I am in the process of
> building 2.8 to see if it happens there.
>
> OS: Windows XP SP3
> OSG: 1.2 and 2.6
> Viewer: OSG Viewer
> Drivers: Quadro 181.20 and GeForce 181.20
>
> I am sure that OSG is doing everything correctly while trying to render
> the terrain, so I might poke my nose around there just to be sure.
> OpenGL isn't reporting any errors either.  I would like to subbmit a
> problem report to Nvidia related to this problem, but I would like to
> capture some data on what might be the problem.  If you have any
> suggestions, please let me know.  Thanks.
>
>  <<181.20 Quadro Problems.JPG>>
>
> Ryan H. Kawicki
> The Boeing Company
> Training Systems & Services
> Software Engineer
>
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> osg-users mailing list
> osg-users@lists.openscenegraph.org
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>
>
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