FYI I can say the 181.22 vista 64 bit totally screwed my system with complete BSD's 9800 GX2's , had to roll back the whole OS to 180.48
Gordon __________________________________________________________ Gordon Tomlinson Product Manager 3D Email : gtomlinson @ overwatch.textron.com __________________________________________________________ (C): (+1) 571-265-2612 (W): (+1) 703-437-7651 "Self defence is not a function of learning tricks but is a function of how quickly and intensely one can arouse one's instinct for survival" - Master Tambo Tetsura ________________________________ From: [email protected] [mailto:[email protected]] On Behalf Of Glenn Waldron Sent: Thursday, February 05, 2009 1:57 PM To: OpenSceneGraph Users Subject: Re: [osg-users] NVidia Drivers Release 181.20 Another data point: I installed 180.48 and found that it completely hosed my textures, especially when multi-texturing. I have not tried newer releases yet. Glenn Waldron : Pelican Mapping : http://pelicanmapping.com : +1.703.652.4791 On Thu, Feb 5, 2009 at 1:46 PM, Kawicki, Ryan H <[email protected]> wrote: I was curious to see if anyone else was seeing the same problems that I am seeing with the latest GeForce and Quadro drivers. With the Quadro drivers ( on a Quadro 3450 ), I am not seeing any crashes, but I am seeing patches of the terrain either displaying a black texture or not rendering sections to the frame buffer. I even saw what looks like a point or two rendering at infinity. With the GeForce drivers ( on a GeForce 7600 GT ), I am seeing the terrain render fine, but randomly the graphics driver will popup a dialog indicating that the driver has performed an illegal operation and has requested that the application be terminated. There have been many reports related to driver instability for the GeForce cards related to this driver, so I expect that Nvidia is in the process of correcting this. I've tested this on OSG 1.2 and OSG 2.6. I am in the process of building 2.8 to see if it happens there. OS: Windows XP SP3 OSG: 1.2 and 2.6 Viewer: OSG Viewer Drivers: Quadro 181.20 and GeForce 181.20 I am sure that OSG is doing everything correctly while trying to render the terrain, so I might poke my nose around there just to be sure. OpenGL isn't reporting any errors either. I would like to subbmit a problem report to Nvidia related to this problem, but I would like to capture some data on what might be the problem. If you have any suggestions, please let me know. Thanks. <<181.20 Quadro Problems.JPG>> Ryan H. Kawicki The Boeing Company Training Systems & Services Software Engineer _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.or g
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