On Mon, Feb 9, 2009 at 5:16 PM, Robert Osfield <[email protected]> wrote:
> I think we have three choices:
>
>  1) Refactor OpenThreads::ReadWriteMutex to fix it.
>  2) Refactor osgParticle::ParticleSystem to use a Mutex instead of a
> ReadWriteMutext.
>  3) Ignore it and fix it after the release.
>
> There are pros and cons of each of these routes.  My preference would
> be 1) fix the problem, but would fixing it also introduce the risk of
> breaking it even more?  Solution 2) would introduce a performance
> bottleneck.  Solution 3) isn't a solution :-)

Over dinner I reflected on the above options and feel that solution 2
is probably the most practical at this late stage in the release.  I
am now converting osgParticle::ParticleSystem across to all optional
compile of use of Mutex or ReadWriteMutex.

Robert.
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