Hi Melchior, El Lunes 09 Febrero 2009ES 16:34:45 Melchior FRANZ escribió: > You are aware that I didn't use valgrind's standard tool "mecheck", > but its threading checker "helgrind"? > > $ valgrind --tool=helgrind ./osgparticleeffects > ^^^^^^^^ > > ==31276== Thread #1: lock order "0x58F499C before 0x58F494C" violated > ==31276== Thread #1: lock order "0x58F6A9C before 0x58F6AEC" violated
Did you know that you can also attach a debugger so you can inspect directly every error reported by Valgrind? It is done adding "--db-attach=yes" to the command-line. Maybe the error could be more evident this way without having to dive into the code. Just my 2 cents, Alberto _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

