Hi Christain, The warning suggests an issue with your OpenGL driver. Perhaps updating the driver will fix the issue.
The other route would be to disable the use of OpenGL compression of tiles by selecting a non compression image target such as by using the --RGB or --RGBA command line option. Robert. On Mon, Feb 16, 2009 at 5:33 PM, Christian <[email protected]> wrote: > hi > > actually this isn't a serious problem, because i don't notice any negative > effects on the generated .ive terrain files: > > situation: > when i'm creating terrain with VPB's utilities i get some warnings regarding > OpenGL: > --- > ... > Number of tasks completed 4, running 0, pending 2. > Estimated time to completion 45 seconds, 66.8 percent done. > machine=sam1700 running > task=tasks/build_subtile_L2_X1_Y1.task > > Warning: detected OpenGL error 'invalid enumerant' at > DestinationTile::createStateSet() > > machine=sam1700 completed task=tasks/build_subtile_L2_X1_Y1.task in 28.3 > seconds > Number of tasks completed 5, running 0, pending 1. Estimated time to > completion 23 seconds, 83.4 percent done. > ... > --- > > my questions are: > * is this a serious problem? > * if yes, can i do something against it without changing my graphics > hardware, e.g. would any OSG enviroment setting like: > "OSG_GL_EXTENSION_DISABLE" help? > > thanks, > christian > > ------------------ > Read this topic online here: > http://osgforum.tevs.eu/viewtopic.php?p=6872#6872 > > > > > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

