Andrew Lett wrote:
> Is there another solution which can prevent repeat saves of the same texture?

Can you change your scene (or whatever generates the .osg files) so it uses the 
same texture multiple times instead of multiple  textures that just happen to 
contain the same image file ?

I do this and the .osg output file is full of "UseTexture_??" and "UseArray_??" 
for the co-ords but the texture specs and image file name appear only once.

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-- Steven Saunderson

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http://forum.openscenegraph.org/viewtopic.php?p=7004#7004





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