Steven Saunderson <osgfo...@...> writes:
> 
> Can you change your scene (or whatever generates the .osg files) so it uses
the same texture multiple times
> instead of multiple  textures that just happen to contain the same image file 
> ?
> 

Unfortunately, no, I cannot put all of the data into a single child (Geode). I
use metadata in the form of the name of the node for other purposes.
So I am using the same texture filename, in more than one Geode. The data
actually comes via the 3DS converter, organized in layers.

Interestingly enough, the ASCII OSG file loader which references a texture file
actually does check to see if the texture file is loaded before attempting to
load it. This isn't done with the IVE loader which blindly loads the same
texture data multiple times.

- Andrew


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