For all interested parties, I have my solution posted on the Internet at the following URL (it's for OSG2.6):
http://www.geocities.com/andrlet/ive_plugin_fix.zip Basically all that needs to be modified are IVE loader/save files DataInputStream.cpp and DataOutputStream.cpp Only the first instance of a texture will be saved in the IVE writer with this mod; currently the IVE writer appears to have a bug which saves the same texture multiple times if this texture is in different children (Geode). The loader had to also be modified (check if texture is already loaded). Kind regards, - Andrew _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

