For all interested parties, I have my solution posted on the Internet at the
following URL (it's for OSG2.6):

http://www.geocities.com/andrlet/ive_plugin_fix.zip

Basically all that needs to be modified are IVE loader/save files
DataInputStream.cpp and DataOutputStream.cpp

Only the first instance of a texture will be saved in the IVE writer with this
mod; currently the IVE writer appears to have a bug which saves the same texture
multiple times if this texture is in different children (Geode). The loader had
to also be modified (check if texture is already loaded).

Kind regards,
- Andrew


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