On Tue, 2009-02-24 at 16:31 +0000, Robert Osfield wrote: > Hi Eric, > > I don't know of any Flash NodeKit's/plugins for the OSG.
The easiest way, in my opinion, would be to setup a Cairo context for an ImageStream object and continually update/dirty it. It would be decently fast, faster than a Flash plugin would be at any rate. :) > The way to do it would be in a similar way to how OSG-2.8 does the > osgWidget::Browser, VncClient and PdfReader widgets, where the > osgWidget library provides the interface, but the plugin implements > the connection with the 3rd party library that does all the heavy > lifting. The events are passed seamlessly to the plugin > implementation, and can handle application of the texture on to non > planar objects. This approach allows the plugin to just focus on > wiring up the rendering to an osg::Image and passing of events to the > 3td party library. > > Robert. > > On Tue, Feb 24, 2009 at 10:08 AM, Eric Pouliquen > <[email protected]> wrote: > > Hi all, > > > > I would like to know if some nodekit provides a Flash embedding layer > > for OSG ? Something similar to the Hikari lib for Ogre3D > > (http://code.google.com/p/hikari-library/wiki/Introduction) which is based > > on the Flash activeX. > > > > In fact, I'm looking for a good way to achieve very good quality GUI > > widgets, and I saw this seems to be a good way (design, transparency etc)... > > if someone knows another way ? Another good point for this is the flash > > movies playing capabilities (as HUD or texture mapped of course). > > > > Best Regards, > > > > Eric Pouliquen > > > > _______________________________________________ > > osg-users mailing list > > [email protected] > > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > > > > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

