Hi Art,
Quoting "Art Tevs" <[email protected]>:
Why would you read from disk into a RAM disk, then read from RAM
disk into, err, RAM again? Instead of reading straight from disk
into your
RAM cache?
...
you mentioned exactly the same what I told by using RAM-disk and
external application which will load the data into it. So, you agree
that this is the way to go ;) ?
In general yes, but I don't see any benefit in reading frame of disk
into a RAM disk in one thread and then reading them *again* from RAM
disk into process memory in another thread (and then upload them to
texture memory).
Cheers,
/ulrich
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