Hi,

I'm writing a textured model to a .osg file, referencing a jpg file as the 
texture. In my program, this renders perfectly, but when I open the resulting 
file with osgviewer, the texture is upside-down. I've tried experimenting with 
osg::Image::setOrigin(), but that doesn't change anything.

Can someone tell me what I'm doing wrong?

Thanks a lot in advance!

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http://forum.openscenegraph.org/viewtopic.php?p=7709#7709





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