Hi, I'm writing a textured model to a .osg file, referencing a jpg file as the texture. In my program, this renders perfectly, but when I open the resulting file with osgviewer, the texture is upside-down. I've tried experimenting with osg::Image::setOrigin(), but that doesn't change anything.
Can someone tell me what I'm doing wrong? Thanks a lot in advance! ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=7709#7709 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

