boto wrote: > > i had a look into collada specs and its 3ds max exporter. the idea came into > my mind to develop an osgAnimation exporter which gets collada as input. thus > the same exporter could also be used for other modelling packages, not only > for 3ds max.
I am confused. Could you be more specific about which exporters your are referring to. -- Roland ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=7848#7848 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

