Hi Rafa, I just took a quick look @osgvp. How much of osg is actually wrapped in java with osgvp? Is it auto-gen (via swig or something) or are the wrappers hand written/maintained? I ask because it would be useful to have java wrapping functionality in osg (IMHO) and I¹ve had a heck of a time trying to get osgswig to generate the wrappers for me and have them work cross platform.
Gerrick On 3/11/09 1:51 AM, "Rafa Gaitan" <[email protected]> wrote: > Hi Rafael, > > I'm not sure but I think JavaOSG does not continue active.. anyway I think the > problem could be related to: > Texture2D myTexture = new Texture2D(); > myTexture= null; > > .... > > Image img = new Image(); > img =null; > > If you do a "new" and after you set the variable to "null". Probably will not > work... > > Rafa. > > PS. Did you try osgvp? (https://gvsig.org/web/projects/gvsig-commons/osgvp) > trunk version works with osg 2.8.0. > > > > On Tue, Mar 10, 2009 at 11:36 PM, Rafael <[email protected]> wrote: >> hi i use javaOsg and i have been trying to load a texture in a model but >> there are problems with setImage(Image image) >> >> Texture2D myTexture = new Texture2D(); >> myTexture= null; >> try{ >> myTexture.setDataVariance(OBJECTDataVariance.DYNAMIC); >> } >> catch(Exception e){ >> //System.out.println(e.getStackTrace()); >> System.out.println("Couldn't load a texture"); >> } >> Geode myGeode = new Geode(); >> Image img = new Image(); >> img =null; >> img = openscenegraph.osgDB.osgDBNamespace. >> readImageFile("C:/...jpg"); >> >> >> myTexture.setImage(img); >> >> ples if someone have a solution to this problem helpme, thanks >> >> ------------------ >> Read this topic online here: >> http://forum.openscenegraph.org/viewtopic.php?p=8195#8195 >> >> >> >> >> >> _______________________________________________ >> osg-users mailing list >> [email protected] >> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > >
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