Hi John, I'm afraid it's kinda difficult for me to help debug this remotely. Changing the new of our FindFreeType.cmake so it's more distinct i.e. something like FindOurFreeType.cmake might be sensible, or perhaps just removing our local one completely so you can then rely upon the one in Cmake.
Another thing to try would be adding the MESSAGE(..) macro into our FindFreeType.cmake to track which variables are being set to what and which script branches are being taken. This might provide some clues to why FREETYPE_INCLUDE_DIRS is not being defined. Another change would be the freetype plugins CMakeList.txt so that it uses the individual include directories rather than FREETYPE_INCLUDE_DIRS. Robert. On Tue, Mar 17, 2009 at 6:27 PM, john casu <[email protected]> wrote: > the workaround of setting FREETYPE_FOUND to NO works, so CMake is > definitely picking the local version of FindFreeType.cmake > > ------------------ > Read this topic online here: > http://forum.openscenegraph.org/viewtopic.php?p=8645#8645 > > > > > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >
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