benbao wrote: > I try to use nodemask but doesn't work. > Id do this : > Code: > > osgViewer::CompositeViewer viewer; > osgViewer::GraphicsWindowEmbedded* gw = new osgViewer::GraphicsWindowEmbedded; > > osgViewer::View* vue2D = new osgViewer::View; > osgViewer::View* vue3D = new osgViewer::View; > viewer.addView(vue2D); > viewer.addView(vue3D); > > vue2D->getCamera()->setGraphicsContext(gw ); > vue2D->getCamera()->setProjectionMatrixAsPerspective(30.0f, width()/(double) > height(), 1.0, 1000.0); > vue2D->getCamera()->setViewport(new osg::Viewport(0,0,width(),height() )); > vue2D->setCameraManipulator(new osgGA::TrackballManipulator); > > > vue3D->getCamera()->setGraphicsContext(gw ); > vue3D->getCamera()->setProjectionMatrixAsPerspective(30.0f, width()/(double) > height(), 1.0, 1000.0); > vue3D->getCamera()->setViewport(new osg::Viewport(0,0,width(),height() )); > vue3D->setCameraManipulator(new osgGA::TrackballManipulator); > > > > Code: > > // to switch vue3D OFF and vue2D on > vue2D->getCamera()->setNodeMask(0XFFFFFFFF); > vue3D->getCamera()->setNodeMask(0); > > >
sorry it's work, but only the view on top is updated by mouse manipulator. ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=8854#8854 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org