Hello Paul, maybe it is possible to have a special page ( on forum or in wiki ) - "Open tasks you are welcome to participate".
Sometimes there is spare time and when you know there is a fairly simple task - one could catch it and implement in few days. Regards Sergey Kurdakov On Wed, Mar 25, 2009 at 10:19 PM, Paul Martz <[email protected]> wrote: > This got buried in in inbox. > > A couple projects I can name off the top of my head: > * Take advantage of OSG's new interface for querying plugins, and > completely flesh it out for each plugin, so that "osgconv --formats" > produces correct and useful output for each plugin. This task primarily > involves documenting all the supported Options. > * Create a set of classes equivalent to the existing Shape Drawables but > derive them from Geometry instead of directly from Drawable. > > OK those are both pretty boring. How about this instead: > > * Add support for OpenGL 3.0, 3.0 forward-compatible, and 3.1 contexts to > osgViewer for all platforms (WGL, GLX, etc.). (Sven Panne and I recently > did > this work for freeglut, so you could use that as a model.) This task > shouldn't take more than a couple days. > > Paul Martz > Skew Matrix Software LLC > http://www.skew-matrix.com > +1 303 859 9466 > >
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