Hi Martin, On 31/3/09 9:20 AM, Martin Beckett wrote:
thanks - it seemed a little crude to just change the vertex data directly.
Not really crude at all. What kind of functionality were you looking for?
To get the value: float x = (*vertices)[0].x();
> And to modify them (*vertices)[0]._v[0] = x; To modify vertices you can also write "(*vertices)[0].x() = x;" as well. (Yes I also feel this looks wrong...) /ulrich _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

