Hi, Sajjad El Martes 07 Abril 2009ES 10:57:01 ami guru escribió: > Hello forum, > > > I am going through the example osgimpostor to get the idea of how the > quaternion camera is implemented there. > > The camera manipulator has been derived from the MatrixManipulator class > and one of the function that has been over-ridden is > > > setNode(); > > > I would like to find out when that particular function is called and who is > calling that. I am definite that it is called, but could not find out > who is calling that(some function in another class probably ). > > > Any hint to find that out?
Yes. You must run the program in the debugger, then set a breakpoint on that overriden setNode(). When the debugger stops, you can inspect the calling stack to see which function called that. Alberto _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

