Hi, Sajjad

El Martes 07 Abril 2009ES 10:57:01 ami guru escribió:
> Hello forum,
>
>
> I am going through the example osgimpostor to get the idea of how the
> quaternion camera is implemented there.
>
> The camera manipulator has been derived from the MatrixManipulator class
> and one of the function that has been over-ridden is
>
>
> setNode();
>
>
> I would like to find out when that particular function is called and who is
> calling that. I am definite that it is called, but could not find out
> who is calling that(some function in another class probably ).
>
>
> Any hint to find that out?

Yes. You must run the program in the debugger, then set a breakpoint on that 
overriden setNode(). When the debugger stops, you can inspect the calling 
stack to see which function called that.

Alberto
_______________________________________________
osg-users mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to