Thanks Jean, Alberto,
It did help. I have some new issue related to the camera manipulator. If you have tried the osgimpostor example you will notice that the camera rotate against Z axis when we click the left mouse and drag it left to right or vice versa. I want to rotate the camera against X axis when the mouse is draged vertically - means against the X - axis. with very same left mouse click. Do i have to create another osg::Quat variable for that or use the existing one ? Any suggestion on that . Sajjad ---------- Forwarded message ---------- From: Jean-Sébastien Guay <jean-sebastien.g...@cm-labs.com> Date: Tue, Apr 7, 2009 at 3:07 PM Subject: Re: [osg-users] Camera Manipulator To: OpenSceneGraph Users <osg-users@lists.openscenegraph.org> Hello Sajjad, I would like to find out when that particular function is called and who is > calling that. I am definite that it is called, but could not find out > who is calling that(some function in another class probably ). > Basic debugging technique: Run the code in the debugger, put a breakpoint in the method and when the breakpoint is hit, check the call stack. Couldn't be simpler :-) J-S -- ______________________________________________________ Jean-Sebastien Guay jean-sebastien.g...@cm-labs.com http://www.cm-labs.com/ http://whitestar02.webhop.org/ _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
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