Just tested the following with my current software project and encountered no issues: 2.8.1 rc3 on WinXP using VS8 with Quadro 1500M svn head on WinXP using VS8 with Quadro 1500M svn head on Mac OS X using makefiles/gcc with GeForce 8800
Paul Martz Skew Matrix Software LLC http://www.skew-matrix.com +1 303 859 9466 -----Original Message----- From: osg-users-boun...@lists.openscenegraph.org [mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf Of Andy Skinner Sent: Thursday, April 23, 2009 9:55 AM To: OpenSceneGraph Users Subject: Re: [osg-users] OpenSceneGraph-2.8.1 release candidate three tagged Thanks. Sorry I'm slow--I have built rc2 on Intel Mac, win32, and Linux 64. I have tried it in my app on win32. I guess instead of trying what I have on the other platforms, I should get the new one. I've had a lot going on, so haven't been able to give quick responses. andy -----Original Message----- From: osg-users-boun...@lists.openscenegraph.org [mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf Of Robert Osfield Sent: Thursday, April 23, 2009 10:41 AM To: OpenSceneGraph Users Subject: [osg-users] OpenSceneGraph-2.8.1 release candidate three tagged Hi All, (from my blog at blog.openscenegraph.org) I've just tagged the 2.8.1 release candidate 3. The are a couple of fixes since rc2: * Fix to the subsurface handling in OpenFlight files * Removal of an old hack to PolygonOffset's unit multiplier for ATI cards that is no longer required. * A couple of typo/spelling fixes. * Build fix for collada under OSX. * Addition of GL_RGB8 support to osg::image::computeNumComponts() * Fix to DatabasePager to prevent a crash that occurred when apps that did't set the active contexts (note, osgViewer automatically sets the active contexts so was unaffected by this bug.) You can grab the source code from: source package : OpenSceneGraph-2.8.1-rc3.zip svn tag: svn co http://www.openscenegraph.org/svn/osg/OpenSceneGraph/tags/OpenSceneGraph-2.8 .1-rc3 OpenSceneGraph Please test with your apps and various build environments, and send in feedback of success or failures to osg-users mailing lists/forum so we can track convergence to the final 2.8.1 stable release. Cheers, Robert. _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org