SET_TARGET_PROPERTIES(${PROJECT_NAME} PROPERTIES
RUNTIME_OUTPUT_DIRECTORY $ENV{N3DBINARY_PATH}/N3DApp/Derived/bin/plugins)
SET_TARGET_PROPERTIES(${PROJECT_NAME} PROPERTIES
LIBRARY_OUTPUT_DIRECTORY $ENV{N3DBINARY_PATH}/N3DApp/Derived/bin/plugins)
SET_TARGET_PROPERTIES(${PROJECT_NAME} PROPERTIES
ARCHIVE_OUTPUT_DIRECTORY $ENV{N3DBINARY_PATH}/N3DApp/Derived/lib)
IF(MSVC_IDE)
SET_TARGET_PROPERTIES(${PROJECT_NAME} PROPERTIES
RELEASE_OUTPUT_NAME "../$ENV{N3DBINARY_PATH}")
SET_TARGET_PROPERTIES(${PROJECT_NAME} PROPERTIES
DEBUG_OUTPUT_NAME "../$ENV{N3DBINARY_PATH}plugintest")
This is the entire code that worked for me..thx guyz..! i am a newbee on cmake
will be needing ur help often..thx again guyz..u rock
------------------
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http://forum.openscenegraph.org/viewtopic.php?p=10789#10789
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