drorlawa : OSG is very different from Vega Prime. frankly the only thing I miss
in OSG is the LynX editor you have with Vega Prime. I believe someday such
editor will be added to OSG.
To your question, afte you setup osgUtil::PolytopeIntersector to you r entire
screen you will get all the polygon on screen it's up to you to search the one
you need. using an iterator
osgUtil::PolytopeIntersector::Intersections::iterator it;
for (it = picker->getIntersections().begin() ; it !=
picker->getIntersections().end() ; ++it)
{
..... do here what you nedd
}
that's it
------------------
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=10905#10905
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