Hi Klaus,

I don't know Equalizer and am haven't yet learnt enough about
osgWidget's implementation to tell you about the potential for using
it with multiple views.    However, in principle I would say it should
be possible, but may well require some refactoring of osgWidget.
Over the coming months I will be using and contributing to osgWidget
far more than I have up to now so will eventually be able to help
support it better and also help out with any refactoring of it to make
it more general purpose.  You'll need to be patient though.

On the Equalizer front.  A single osgViewer::Viewer instance can
already do multi-threaded, multiple screen output on a single system,
so if you do just have a single system then this is the route to take,
Equalizer won't add much to the mix other than more complexity.   If
you are running a cluster then it can probably be of greater help, but
then you'll need to work out how you manage things sync'ing of the
multiple data structures across the cluster.

Robert.

On Mon, May 4, 2009 at 2:10 PM, Klaus Mueller <[email protected]> wrote:
>
> Hi,
>
> we are thinking about using osgWidgets for our project, but we don't know if 
> it possible under our conditions. We are using a tool for parallel rendering 
> (Equalizer) and all of the render clients have a own osgViewer::Viewer 
> object, which is used to render only a part of the complete frame. The 
> complete frame consists of several connected viewer windows. Is it possible 
> to create widgets, which are displayed on more than one osgViewer so that the 
> menu is shown on the complete frame?
>
> Thanks a lot!
>
> ------------------
> Read this topic online here:
> http://forum.openscenegraph.org/viewtopic.php?p=11278#11278
>
>
>
>
>
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