Hi,i am trying to make a terrain editor.
here i wanted to implement my own drawImplementation of geometry but i could
not get manage.
i always get state.isVertexBufferObjectSupported() as false... when i ignore
this false, i got another problems..
i think my problem is this isVertexBufferObjectSupported().

i want to know that what makes it true or false. what should i do to get it
as true???

-- 
Ufuk
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