Hi,i am trying to make a terrain editor. here i wanted to implement my own drawImplementation of geometry but i could not get manage. i always get state.isVertexBufferObjectSupported() as false... when i ignore this false, i got another problems.. i think my problem is this isVertexBufferObjectSupported().
i want to know that what makes it true or false. what should i do to get it as true??? -- Ufuk
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