Might be a red herring as its likely to be the clamping issue 

But recently I had noted several programs had issues with png when
sizing, in that they count pixel 0 to n for png, rather than 1 to n as
they do for other formats , so if you sized an image at 1024x1024 for
png you actually go 1025x1025 , most likely a red herring but you never
know


Gordon
Product Manager 3d
__________________________________________________________
Gordon Tomlinson
Email  : gtomlinson @ overwatch.textron.com
__________________________________________________________


-----Original Message-----
From: osg-users-boun...@lists.openscenegraph.org
[mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf Of Peter
Sent: Tuesday, May 05, 2009 7:14 AM
To: osg-users@lists.openscenegraph.org
Subject: [osg-users] Problem with large images

Hi all,

I have a problem with large images. When I use the large image
(1024x1024, PNG format) for texture mapping, it gives wrong result.
There is a dark strip on the edge of the object. The farther the view
is, the darker the strip is. Can anyone explain why it happened?

Thanks,

Peter

------------------
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=11351#11351





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