Might be a red herring as its likely to be the clamping issue But recently I had noted several programs had issues with png when sizing, in that they count pixel 0 to n for png, rather than 1 to n as they do for other formats , so if you sized an image at 1024x1024 for png you actually go 1025x1025 , most likely a red herring but you never know
Gordon Product Manager 3d __________________________________________________________ Gordon Tomlinson Email : gtomlinson @ overwatch.textron.com __________________________________________________________ -----Original Message----- From: osg-users-boun...@lists.openscenegraph.org [mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf Of Peter Sent: Tuesday, May 05, 2009 7:14 AM To: osg-users@lists.openscenegraph.org Subject: [osg-users] Problem with large images Hi all, I have a problem with large images. When I use the large image (1024x1024, PNG format) for texture mapping, it gives wrong result. There is a dark strip on the edge of the object. The farther the view is, the darker the strip is. Can anyone explain why it happened? Thanks, Peter ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=11351#11351 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.or g _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org