Hi,

I am currently thinking about how to do a multi-display simulation with OSG 
that uses a single machine to feed all displays. The app I am currently working 
on requires multiple views, but is difficult to distribute across machines 
because of some randomness components in my graphics stuff.

My simulation requires at least four projectors (or eight if necessary and 
possible). I am thinking about using a Nvidia Quadro Plex system 
http://www.nvidia.de/page/quadroplex.html.

Has anyone here used heavy-duty graphics hardware to feed four or more views 
from one machine? What hardware setup do you use, and are you able to render 
reasonably complex scenes? Or can you point me in a good direction for more 
info?

Looking forward to your responses -
Martin[/url]

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http://forum.openscenegraph.org/viewtopic.php?p=12206#12206





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