Hi, I am currently thinking about how to do a multi-display simulation with OSG that uses a single machine to feed all displays. The app I am currently working on requires multiple views, but is difficult to distribute across machines because of some randomness components in my graphics stuff.
My simulation requires at least four projectors (or eight if necessary and possible). I am thinking about using a Nvidia Quadro Plex system http://www.nvidia.de/page/quadroplex.html. Has anyone here used heavy-duty graphics hardware to feed four or more views from one machine? What hardware setup do you use, and are you able to render reasonably complex scenes? Or can you point me in a good direction for more info? Looking forward to your responses - Martin[/url] ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=12206#12206 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

