Hi all,
I am trying to create a shadowed scene by using osg::shadowVolme
technique but I have noticed that when the objects in the scene are
moving their shadows still unchanged?
I have also another a problem with SoftShadowMap technique. My
application crashes when it uses the SoftShadowMap technique to render
the scene.
I am using the version 2.6 of OSG.
Any one has an idea about these problems?
Thanks.
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