Hi all,

I am trying to create a shadowed scene by using osg::shadowVolme technique but I have noticed that when the objects in the scene are moving their shadows still unchanged?

I have also another a problem with SoftShadowMap technique. My application crashes when it uses the SoftShadowMap technique to render the scene.

I am using the version 2.6 of OSG.

Any one has an idea about these problems?

Thanks.

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