Hi All,

Just caught up with the overnight discussion of frustration with
NVidia's artificial restriction of stereo support in OpenGL.
Personally I think that NVidia is hurting OpenGL and the stereo
graphics market because of this position.

The long solution term to this artificial driver restrictions has to
be fully featured open source drivers across all platforms, then
finally we'd have the ability to go and solve problems directly.
Perhaps Gallium3D might eventually be our savior:

   http://www.tungstengraphics.com/wiki/index.php/Gallium3D

Having competitive open source drivers would also raise the pressure
on proprietary driver developers to deliver good stability,
performance and all the features that the hardware is capable of.

Robert.
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