Can, Could you provide an image of the textured quad for us to look at? Also can you provide the original texture (spot.bmp)?
What is your texture state set up as in your geometry node? Is your original texture non power of two? Thanks, -Shayne -----Original Message----- From: [email protected] [mailto:[email protected]] On Behalf Of Can Hosgor Sent: Friday, May 22, 2009 8:21 AM To: [email protected] Subject: [osg-users] texture mapping to trapezoid Hi, I 'm having trouble mapping a texture2d to a quad. The texture looks correct when the quad is rectangle/square shaped, but incorrect when it is trapezoid shaped. I'm using the following code to create the geometry: http://pastebin.com/m47ba3f47 How can i fix it so that the texture looks correct (as if it was squeezed at the top and stretched at the bottom) Thank you! Cheers, Can ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=12760#12760 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
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