Hi Robert, > There has been lots of discussion on the osg-users list/forum and > offline about OpenGL ES 1.x and 2.x support. There are already ports > to of OSG to OpenGL 1.x that have yet to be open sourced. My > intention is that the OSG will eventually support OpenGL ES 1.x and > 2.x, as well as OpenGL 1.x, 2.x and 3.x.
Sorry to resurrect this dead thread, but can you elaborate at all on the current status of OpenGL ES support in OSG? You mentioned that there are ports to ES already that aren't yet open source; is there something preventing them from being opened at this time, even in a (possibly) incomplete form? Thanks for the clarification - Craig _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

