Hello everybody, I have 2 questions for you today ;).
1) The BIG one: What is the max number of primitives I can put in a single PrimitiveSet in order to get an efficient rendering? 2)Really less important: I created a geode to which I added a geometry. To this geometry I added: -A primitiveSet type DrawArrayLengths, mode TRIANGLES -A colorArray Vec4ubArray, set the color binding -A VertexIndices array -A VertexArray I fill the VertexArray, and the VertexIndices then set the first value of the DrawArrayLengths as the size of the VertexIndices. I thought I add filled all the necessary elements to get a geode I can render, but when I add it to my root and run the viewer, it doesn't display. Do you see something I forgot? Thanks for any suggestion! Cheers, Max ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=13350#13350 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org